Now no one has any idea where to find updates, or when they’ll be posted. Releasing updates exclusively on their website is a bad idea, but constantly switching between their site and Kickstarter is even worse. OMOCAT clearly has no idea what they’re doing when it comes to PR. They posted updates only their site for a time, then only on Kickstarter, now they’re going back to only updating their site again? As you would expect, people are demanding refunds, and OMOCAT isn’t responding. This update promises a 2016 release, but it also says that updates will continue only on the Omori website, which has some people confused. Since that May 2015 update, there have been four additional updates, two of which are for backers only, and this recent one. There is then a shared update both on the site and on Kickstarter in May 2015, and after that, all updates are back to only featuring on Kickstarter. One of them only states “there’s going to be food girls,” and unless that’s a Manchurian Candidate style code for some agent somewhere, there are really only three updates. Looking at the Omori website, there are only four updates posted there that aren’t on Kickstarter. No response from OMOCAT ever came, which would make you think they went ahead with their plans. Of the 8 comments on this post, every one of them stated that it was a bad idea, and that they would prefer to have the updates stay on Kickstarter. Needless to say, the commenters didn’t like this new initiative. No one wants to visit ten or twenty sites every month to see how each and every campaign they backed is doing, that’s the whole purpose of Kickstarter’s update system. There is no rule on Kickstarter that updates have to come via Kickstarter, but its widely regarded as a common courtesy. On January 2, 2015, OMOCAT announced they created a website for the game, and that all updates would be posted there exclusively. It seemed like, for a time at least, Omori would be updating on a semi-frequent basis on Kickstarter, but that turned out to not be the case. They serve as a way to not only show backers a cool behind the scenes look at game development, but also to let backers know the game is still being developed. Several campaigns go through similar update droughts during crunch time of development, and while backers usually get upset over it to varying degrees of justification, it’s no great loss. Once a project is funded, developers no longer have time to publish so many updates, especially when little progress is made month to month. It’s hardly rare or unusual when something like this happens. In the following 19 months, they published only eight updates. To put it in more concrete terms, OMOCAT, the developers of Omori, published 15 updates in the one and a half months they were seeking funding. However, those updates dried up after it’s “freaking amazing,” as our former writer Julie Morley called it, $203,000 success story, reaching about ten times their initial goal. When the campaign launched on Kickstarter, it received regular updates. Omori, a horror RPG funded in June 2014, recently published an update on Kickstarter.
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